Unit Name

Sons of Fenrir (Silver‑era special melee infantry, Tier 3)


Unit Acquire Method

Unlocked during Season VII: Wolves of Ragnarok via seasonal challenge progression. Requires no Honour tree or signaculum.


Traits

  • Lithe – Agile unit with high resistance to ranged attacks.
  • Featherweight – Light armour, granting high speed.
  • Northlanders – Leadership cost reduced by 10 during the season.
  • Undisciplined – Unable to form tight shield formations, fights operating more like a mob.

Skills / Formations

  • Dispersed – Spread formation reducing damage from ranged attacks.
  • Scatter – A more compact melee-ready formation.
  • Wolf’s Leap – Sprint and leap over enemies if moving fast enough; cooldown ~36 s.
  • Beast – Buffs unit damage and, on kills, reduces Predator cooldown.
  • Predator – Post-Beast effect: high speed and ranged resistance for a short duration.

Tips / Tricks

  • Use Wolf’s Leap to surprise flank and burst into enemy backlines.
  • Activate Beast to buff damage and reduce Predator cooldown on kills.
  • Predator keeps them mobile and resistant to ranged fire, allowing hit-and-run tactics.

Pros / Cons

Pros:
• Exceptional flanking and burst unit with leap mobility
• Great synergy of self-buff damage and ranged resistance
• Cheap in leadership during their seasonal run

Cons:
• Lacking formation discipline; weaker when pinned or outnumbered
• Low survivability; targetable once abilities are on cooldown
• Only accessible during Season VII


Mastery

❌ No – Sons of Fenrir do not have a Mastery tree.