Unit Name
Sons of Fenrir (Silver‑era special melee infantry, Tier 3)
Unit Acquire Method
Unlocked during Season VII: Wolves of Ragnarok via seasonal challenge progression. Requires no Honour tree or signaculum.
Traits
- Lithe – Agile unit with high resistance to ranged attacks.
- Featherweight – Light armour, granting high speed.
- Northlanders – Leadership cost reduced by 10 during the season.
- Undisciplined – Unable to form tight shield formations, fights operating more like a mob.
Skills / Formations
- Dispersed – Spread formation reducing damage from ranged attacks.
- Scatter – A more compact melee-ready formation.
- Wolf’s Leap – Sprint and leap over enemies if moving fast enough; cooldown ~36 s.
- Beast – Buffs unit damage and, on kills, reduces Predator cooldown.
- Predator – Post-Beast effect: high speed and ranged resistance for a short duration.
Tips / Tricks
- Use Wolf’s Leap to surprise flank and burst into enemy backlines.
- Activate Beast to buff damage and reduce Predator cooldown on kills.
- Predator keeps them mobile and resistant to ranged fire, allowing hit-and-run tactics.
Pros / Cons
Pros:
• Exceptional flanking and burst unit with leap mobility
• Great synergy of self-buff damage and ranged resistance
• Cheap in leadership during their seasonal run
Cons:
• Lacking formation discipline; weaker when pinned or outnumbered
• Low survivability; targetable once abilities are on cooldown
• Only accessible during Season VII
Mastery
❌ No – Sons of Fenrir do not have a Mastery tree.



