Unit Acquire Method

Unlockable in the Heraldic unit tree for 15,000 Honour, or instantly via 20× Man-at-Arms Signaculum.


Traits

  • Heavy Armor – Wears the heaviest plate among Chivalric infantry, reducing incoming damage.
  • Melee Masters – Exceptional close-quarters fighters with high melee proficiency.
  • Assault Troops – Deals bonus damage on charge attacks, enhancing Shield Rush impact.
  • Shieldbearers – Reduced ranged damage when shields are raised.
  • Fire-Resistant – Armor grants added protection against thermal and incendiary attacks.

Formations & Orders

Formations

  • Dispersed – Loose spread to mitigate incoming missile fire.
  • Block – Tight shield-wall for maximum frontal defense.
  • Shield – Unlockable formation further boosting block and impact resistance.

Orders

  • Shield Rush (40 s CD) – Charge to a location, stunning and dealing blunt damage; charging soldiers take reduced damage.
  • Cover Commander (2 s CD) – Instantly rush back to your hero’s position for protection.

Tips & Tricks

  • Initiate with Shield Rush when enemy lines waver, then switch into Block to absorb counter-attacks and maintain ground control.
  • Angle flanks in Dispersed to avoid focused ranged fire, then collapse into Block to deliver a decisive charge follow-through.
  • Leverage self-healing: their passive “Bloodlust” (healing a portion of damage dealt) sustains them through prolonged melees.

Pros / Cons

Pros:
• Outstanding frontline durability and self-sustain via passive healing
• Versatile charge-and-hold toolkit (Shield Rush + Block)
• Effective in both siege assaults and defensive anchors

Cons:
• High Leadership cost (215) limits slot flexibility
• No ranged capability—vulnerable when orders are on cooldown
• Dependence on veterancy and doctrines to unlock full potential


Mastery

Yes – Men-at-Arms feature an 8-tier Mastery tree granting boosts to health, defense, and charge power; requires Uncommon and Rare scrolls to progress.