Patch Notes 15.05.2025

II. System Adjustments & Optimizations

1. Adjustment On Units

  (1)Balance Adjustment

  Ironcap Swordsmen

    [Ironcap Charge] armour piercing coefficient: 100% → 150%

    Base block-breaking effect: 100 → 300

  Rattan Roundshields, Rattan Pikemen

    [Weapon Poisons] spread radius: 3m → 4m

    Spread effect’s base bleed damage per second: 100 → 250

  Squires

    During [Shield Rush] and [Sprint Strike], armour piercing coefficient: 125% → 200%, Damage coefficient: 100% → 200%

    After [Shield Rush] and [Sprint Strike] end, armour piercing of the follow-up attack: 100% → 200%

  Javelin Militia

    [Charge] cooldown: 35s → 20s

    [Charge]’s javelin armour piercing coefficient: 200% → 250%, damage coefficient: 200% → 250%

  Prefecture Guards

    Base health: 5969 → 6202

    Base Slashing Armour Penetration: 1240 → 1352

    Base Slashing Damage: 1332 → 1485

  Prefecture Pikemen

    Base piercing damage: 1147 → 1264

    [Last Stand] piercing damage bonus: 300 → 500

    [No Way Out] piercing damage and all defense bonuses: 300 → 500

(2)Adjustment On Leadership

  Levy Bowmen 50→ 40

  Archer Militia 45→ 40

  Demesne Pikemen 55→ 50

  Sword Militia 65→ 55

  Ironcap Swordsmen 100→ 75

  Rattan Roundshields 115→ 100

  Spear Militia 80→ 65

  Demesne Spearmen 105→ 90

  Javelin Militia 105→ 85

  Demesne Javelineers 105→ 80

  Pike Militia 110→ 95

  Rattan Pikemen 95→ 85

  Ironcap Archers 110→ 90

  Demesne Archers 90→ 80

  Demesne Crossbowmen 110→ 90

  Ironcap Arquebusier 120→ 95

  Ironcap Scout Cavalry 120→ 110

  Coutiliers 115→ 110

  Ironcap Bowriders 90→ 80

  Naginata Monks 125→ 95

  Black Dragon Pikemen 80→ 60

  Black Dragon Spearmen 80→ 60

  Black Dragon Javelineers 80→ 60

  Sea Stag Deathdealers 80→ 60

  Black Dragon Archers 60→ 40

III. Other Bug Fixes and Optimizations

Fixed an occasional layering issue on the house invitation interface.

Fixed an occasional abnormal display issue with new player guide prompts.

Fixed an issue where the background image occasionally failed to load on the Battle Pass screen.

Fixed an issue where the background image occasionally failed to load on the [Leave Fief] screen.

Fixed an issue where weekly quests occasionally did not refresh after purchasing the Premium Account.

Fixed a data inconsistency issue between house report and personal report data in Territory War battle reports.

Optimized the trigger logic for prompts in the [Evolving Divine Attires] screen.

Optimized the pop-up message logic that appears when adjusting framerate settings in [Display Settings], which auto-disables [Vertical Sync].

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