August 7 Update Log08/06/2025

Greetings, Warlords!

We will conduct maintenance updates during the following time:

APAC: August 7, 14:00-17:00 (UTC+8). EU/AMS: August 7, 7:00-10:00 (UTC+1). The maintenance is expected to last for 3 hours. After the maintenance, we will distribute Bronze Coins *8000, Honor *300, and Unit Medal *15 as compensation. Warlords, please arrange your playtime accordingly.

The update will contain the following:

I. Events

1. Energetic Vibes, Shine This Summer! First Summer Themed „Cool“ Attire Available for a Limited Time!

Event Introduction:

Princess Starlight basks in scarlet serenity, as the battle wave crowns a true surge champion by the summer shore.

During the event, the Store will feature the following four exclusive summer Hero Attires for a limited time:

  Female – Princess Starlight & Scarlet Serenity

  Male – Battle Wave & Surge Champion

Purchase the Cool Summer Exclusive Gift Box to receive a bonus Gender & Appearance Reset item!

Warlords can visit the Store for more details.

Availability Period:

August 7th (After maintenance) – September 3rd (Before maintenance).

2. All or Nothing Limited-Time Returns!

Event Introduction:

In All or Nothing mode, consecutive victories will earn you stars. However, a single defeat will reset your current star count. Warlords can use Required stars to exchange different treasure troves:

(1) 1 Star: Iron Treasure Trove

(2) 2 Stars: Silver Treasure Trove

(3) 3 Stars: Gold Treasure Trove

When opening the [Gold Treasure Trove] for the first time, Warlords are guaranteed to receive [Season Weapon Attire Selection Box] ×1.

Rules:

(1) This All or Nothing mode follows the leadership return rule: defeated units will not return leadership, while retreating returns 50% of remaining unit leadership.

(2) All units are available except those from the Dynasty Awakening Season, Chevaliers, and Falconetti Gunners.

1. All equipments, units, and artilleries are provided by the system. Hero’s equipments in this mode are reforged.

2. All Warlords have 1800 leadership.

3. Attackers can deploy 2 rare artilleries, and defenders can deploy 1 rare artillery.

4. Season limits have no effect. Up to 5-star units may be deployed.

5. Up to 3-player teams are allowed.

6. Each player may deploy a maximum of 3 Cavalry units.

7. Flag capture can only be interrupted by heroes. Units will no longer interrupt captures.

8. Every time a unit respawns or is switched at a supply point, it gains +30% movement speed for 8 seconds.

Special Restrictions:

(1)Quest progress gained from this mode will be halved.

(2)Only affects quests based on total accumulation, such as “Accumulate 2000 Troop Kill Score in any Field Battle or Siege Battle.” And Quests based on match count, such as “Participate in 5 PvP matches,” are not affected.

Event Duration:

August 7th (After maintenance) – August 21st (Before maintenance).

Warlords can check the exact event start time in-game via [J] – [Events].

3. New Season Weapon Attires Available! Join the All or Nothing Challenge to Get Free Attire Rewards!

New Season Weapon Attire Introduction:

Longsword & Shield – Taotie

  This shield’s dark patterns swirl like a maelstrom. This sword’s bronze hilt forged with bestial motifs and blade glimmers with a chilling light. Bear these arms into battle, and let foes tremble before your might.

Poleaxe – Duskwing

  Qin’s axe is crafted with blackwood at its core, bronze at edge and the mark of dark bird for ornament. Its crescent blade and spear-point tip slash with the power of thunder, each swing echoing the cry—striking fear in the hearts of all who defy the empire.

Pike – Torrent

  From the surging Wei River rises the unbreakable spirit of Qin. With the spear in hand, the Qins sweep across the field and display the grandeur of the Great Empire.

Event Introduction:

(1) Warlords can participate in the challenge via [O] – [Activities] page. Only one quest can be accepted and completed per day.

(2) The event offers two difficulty options: [Normal] and [Hard]. Accepting a quest consumes 10 or 20 [Proof of Hope] based on the difficulty. Completing the normal quest grants 30 [Proof of Hope], while the hard task grants 60 [Proof of Hope] and 1 [Proof of Courage].

(3) If a quest is not completed, the consumed [Proof of Hope] will not be refunded. Quests will be force-refreshed at 00:00 server time each day. Unclaimed rewards will not be retained.

(4) [Proof of Hope] and [Proof of Courage] can be exchanged for rich rewards in the [O] – [Champion Vault].

Sample Rewards:

Special Title: Legendary Warrior (90 days)

Frame: Champion Warrior (90 days)

Season Weapon Attire Selection Box

Epic Hero Schematic Selection Box

Treatise

Challenge Period:

August 7th (After maintenance) – 0:00, August 21st.

Exchange Period:

August 7th (After maintenance) – 0:00, August 25th.

4. New Log-in Event Begins!

Event Introduction:

Warlords can log in and complete cumulative check-ins during the event to receive: [Proof of Hope] ×65, [Silver Key] ×50, and [Greater Scroll of Glory] ×5.

Event Duration:

August 7th (After maintenance) – August 21st (Before maintenance).

5. [Merchant’s Trove] is Now Open, with the All New Epic Shield & Spear Attire „Past Resonance“ available! Past

Event Introduction:

(1) The first opening is free. Subsequent openings will require a [Vault Key], with the cost increasing gradually.

(2) The required Vault Key count for 10 openings is as follows: 0, 1, 2, 3, 8, 12, 16, 20, 25, and 30.

(3) After opening the [Merchant’s Trove] 10 times, you are guaranteed to receive all rewards, including the Epic Shield & Spear attire [Past Resonance].

For specific rewards and probabilities, please go to the [O] → [Event] page in-game to check.

Event Duration:

August 7th (After maintenance) – August 21st (Before maintenance).

6. Attire Chest Rotation

Event Introduction:

[Scourge of Cadmus] Attire Chest is now available. The legendary Shield & Spear attire [Scourge of Cadmus] embraces a limited-time return!

Event Duration:

August 7th (After maintenance) – August 21st (Before maintenance).

7. [G – Exchange Shop] Update

Item Introduction:

Legendary Shield & Spear attire [Scourge of Cadmus]

Exchange Price:

300 Curio

Available Time:

August 7th (After maintenance) – August 21st (Before maintenance).

8. Doctrine Pool Rotation

Event Introduction:

The limited-time doctrine pool [Field of Steel] is now available in [War Scholar]. The drop rate of epic doctrines for Sword Cavalry Units is increased here.

Event Duration:

August 7th (After maintenance) – August 21st (Before maintenance).

II. System Adjustments & Optimizations

1. Basic System

UI:

Added direct access to [Unit Details] from the Units icon.

[Barracks] – [Unit Details] now displays Unit Chronicle information.

Added quick operation prompts when expanding item info panels in the [Inventory].

Other:

Various direct-sale Unit Attires are now available in the [Store] with preview and purchase options.

Added display for more tutorial levels in the [Training Simulation] interface.

The [Treasured Triple] event has been merged into [O] – [Events] – [Rewards].

2. World

Added several new Side Quests in the World.

III. Other Bug Fixes and Optimizations

(1) Fixed an issue where the Empire Chariot could traverse terrain or move to abnormal areas such as walls on the following maps: [Kurak Castle], [Wall Fort], [Augolia], [Sun City], [Border Fort], [Riverlands Castle], [The Great Wall], and [Valley Fortress]. Further optimizations and monitoring will continue for this issue.

(2) Fixed an abnormal skill activation issue of garrison [Imperial Pike Guards] unit in the Territory War.

(3) Fixed an issue where some soldiers in the [Imperial Spear Guards] were unable to receive skill commands due to increased unit size.

(4) Fixed an occasional issue where House Marker set by the Marshal did not take effect.

(5) Fixed an issue where the number of tabs displayed abnormally in the [House] member information interface.

(6) Fixed an issue where [Imperial Arquebusiers] would get stuck in the reloading animation when using the [Volley Fire] skill with fewer soldiers. Additionally, as the unit size decreases, [Imperial Arquebusiers] will find it harder to maintain [Volley Fire] rotation, and their attack pattern will gradually shift to firing simultaneously.

July 31 Online Update Log07/30/2025

Greetings, Warlords!

This week’s maintenance will be conducted online, with no server downtime. We wish all warlords an enjoyable gaming experience!

The update will contain the following:

I. Event

1. Participate in Matched Battles and receive free limited-time legendary attire!

Event Introduction:

(1) By participating in [Siege Battles] or [Field Battles], there is a certain probability of obtaining [Random Limited-Time Legendary Attire (12 hours)].

(2) Use the item to receive a legendary attire for a timed duration of 12 hours, including attires such as [Scourge of Cadmus], [Destiny Judgment], [Moonfrost], [Onibi Tenmu], and more.

(3) You can receive up to 2 [Random Limited-Time Legendary Attire (12 hours)] per day. The daily limit resets at 24:00.

Event Duration:

July 31, 0:00 – August 7 (Before maintenance)

II. Bug Fixes and Optimizations

Fixed the issue where the [Inventory] guide occasionally displayed incorrectly.

Fixed the issue where the [Season Challenges] – [Helheim] Season label displayed incorrectly.

Fixed the issue where the [Arabian Nights] activity might show an „Unknown Error“ when purchasing [Random Decipher Points].

Fixed the issue where searching for [Epic Hero Schematic Crate] in the [Market] interface did not correctly display the search results.

Fixed the issue where purchasing [Gold Warrant] would display the „Purchase Successful“ message twice.

Fixed the issue where the Empire Chariot could be incorrectly moved onto the Siege Tower after colliding with it under certain circumstances.


July 3 Online Update Log07/02/2025

Greetings, Warlords!

This week’s maintenance will be conducted online, with no server downtime. We wish all warlords an enjoyable gaming experience!

The update will contain the following:

System Adjustments and Optimizations

  • Adjusted Troop Kill Score gained from defeating certain Units, based on their strength.
  • Participating in [Hangu Pass] battles now grants [Dynasty Awakening Fame].
  • [Hangu Pass] Map Balance Adjustments:
    • Adjusted the number of Flame Arrows engines for the attacking side. The initial number changed from 3 to 2; the number after capturing the [Camp] changed from 5 to 3. And adjusted the firing directions of the Flame Arrows.
    • Reduced the ammunition density of Flame Arrows and increased firing intervals.
    • Adjusted the positions of the attacking side’s [Dam Guard], as well as the interaction position for the defending side to trigger [Breach the Dam].
    • Adjusted the position of the defending side’s Supply Point near the dam.
    • Adjusted the location of the Supply Point near the defending side’s [Pass Wall] base.
    • Removed the invisible wall from the defender’s respawn point on the wall high ground.
    • Adjusted the time extension after the attacking side captures the [Camp], changed from 2 minutes to 3 minutes.

Other Bug Fixes and Optimizations

  • Fixed an issue where the penetration target count on the unit trait [Heavy Footbow] for Qin’s Footbow was displayed incorrectly.
  • Fixed an issue where players could rarely get stuck on the loading screen when entering the Free Training Camp.
  • Fixed an issue where the yellow dot on the [U-Units] entrance would not disappear if the player’s character level had not reached the unlock level for the Honour Store.
  • Fixed an issue where the navigation bar would disappear the first time the [F5-Season] tab was opened without purchasing the Battle Pass.
  • Fixed an issue where the Mastery of Symmachean Stalwarts was not unlocked in Fair Match mode.
  • [Hangu Pass] Map Bug Fixes:
    • Fixed an issue where players could instantly drown after respawning near point A.
    • Fixed an issue where the limit on the number of deployed Artillery was not working correctly.
    • Fixed an issue where the defending side’s units could not retreat automatically in certain map locations.
    • Fixed an issue where some players received incorrect prompt messages when the [Dam Guard] was under attack.
    • Fixed an issue where the [Breach the Dam] mechanism could not be correctly triggered under certain conditions.
    • Fixed an issue where background music played abnormally during the game-ending phase.
    • Fixed an issue where units could randomly be teleported onto the pass wall when the left Siege Tower arrived.
    • Fixed an issue where some buildings on the map could cause Heroes and Units to get stuck.
    • Fixed an issue where the floodwaters damage area exceeded the warning zone.